New Features implemented
- sounds for Units
- the mini-map
- dynamic custom icons displayed per unit
- buildings can be attacked and are selectable
- blood splatters when units are attacked
- units can be gibbed when sustaining massive damage (see small image where a Half-Dragon hits a larger monster)
I'm currently working on the user interactions on Buildings and Units.
Monday, January 22, 2007
Monday, January 8, 2007
Unit Details
I have added the following functionality:
- Some unit properties e.g. Armor, Life, Damage (critical etc), Portrait
- Selection bar at bottom
- Health bars
- Additional units (from Diablo and Baldur's gate)
The features I'm working on next are
- the mini-map and
- dynamic custom icons displayed per unit
- building creation
- Some unit properties e.g. Armor, Life, Damage (critical etc), Portrait
- Selection bar at bottom
- Health bars
- Additional units (from Diablo and Baldur's gate)
The features I'm working on next are
- the mini-map and
- dynamic custom icons displayed per unit
- building creation
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