Monday, January 22, 2007

Gibbed!

New Features implemented

- sounds for Units
- the mini-map
- dynamic custom icons displayed per unit
- buildings can be attacked and are selectable
- blood splatters when units are attacked
- units can be gibbed when sustaining massive damage (see small image where a Half-Dragon hits a larger monster)

I'm currently working on the user interactions on Buildings and Units.

Monday, January 8, 2007

Unit Details

I have added the following functionality:

- Some unit properties e.g. Armor, Life, Damage (critical etc), Portrait
- Selection bar at bottom
- Health bars
- Additional units (from Diablo and Baldur's gate)

The features I'm working on next are

- the mini-map and
- dynamic custom icons displayed per unit
- building creation