New Features implemented
- sounds for Units
- the mini-map
- dynamic custom icons displayed per unit
- buildings can be attacked and are selectable
- blood splatters when units are attacked
- units can be gibbed when sustaining massive damage (see small image where a Half-Dragon hits a larger monster)
I'm currently working on the user interactions on Buildings and Units.
Monday, January 22, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment