Tuesday, December 5, 2006
DragonSiege development
Here are a few images showing the current progress with a game I started developing last
month. The name is DragonSiege. It is an RTS game inspired by an old text-based RTS game I wrote around 1998 called "Siege". My first proper text-based RTS game was a Dune2 clone written in 1996, a few years after my first attempt on writing a text-based RTS in 1993. DragonSiege will support multi-player networking. DragonSiege is written in C# .net. Graphics are rendered using DirectDraw, networking using sockets and sound using DirectPlay. There are plans to employ Opengl for rendering the graphics.
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